Geode Development has resumed.
The current goal is to get Geode ready for a 0.1 alpha release. I’ll be disabling some of the incomplete features and tidying up the UI. I’ll also be doing a lot of testing to find the obvious bugs.
I know this software has been vapourware for a long time. And I apologise for that. Last night I solved one of the major roadblocks that has been blocking me for quite some time and now plan on continuing development in earnest.
I plan on developing iRoster and Geode together and interleaving releases. The first Geode release will be after the next iRoster release. iRoster and Geode share a lot of the same source code (the “Toxic” frameworks) so there is some benefit to working on both concurrently.
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