Tag Archives: toxicmedia

Obligatory WWDC Wrap-Up and Leopard Analysis

Everyone else is doing it so I figure I ought to. This was my seventh WWDC and was definitely the most social one I’ve attended by far. I met a tonne of people (mostly guys from #macsb who I’d known … Continue reading

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ToxicMedia & SequenceGrabber Stable

I’ve moved all the SequenceGrabber utility code into its own framework: ToxicMedia.framework, the code is available from trunk/Frameworks/ToxicMedia. All my projects that use CoreImage, CoreVideo or QTKit now depend on this framework. Now I don’t need to update 4 or … Continue reading

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CoreVideoFunHouse

A quick demo movie of my CoreVideoFunHouse (does that name sound familiar?) code. The project shares code with my Sequence Grabber project and renders QuickTime movies using QTKit and CoreVideo. It also uses macros made up of multiple Core Image … Continue reading

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More SequenceGrabber Updates

Spurred on by interest in my Sequence Grabber source code I’ve added a whole slew of new functionality to it tonight (for various reasons this code is a lot of fun to work on). The most important change is CCoreImageView … Continue reading

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Sequence Grabber Updated

My sequence grabber code (previously mentioned here) has been updated. It should be a lot easier to get up and running now – I’ve added a “CSequenceGrabberView” NSView subclasss that you just need to drag and drop into your nib’s … Continue reading

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Sequence Grabber code now has Motion Detection

I’ve added basic motion detection capabilities to Cocoa Sequence Grabber code now. This is what happens when your cat wakes you up too darn early after peeing under the computer desk. Sample movie (MP4/QuickTime 7 required, 64KB file): MotionDetection.mp4 No … Continue reading

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Sequence Grabber Code – now with CoreGoodness

I’ve improved my Cocoa Sequence Grabber code (read: iSight code). I’ve added a couple of extra classes to represent audio and video channels. Gone are the dependencies on my MoreFile framework and some of my other Cocoa/Carbon utility classes (making … Continue reading

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Sequence Grabber Cocoa Source Code

Cocoa source code showing how to use a QuickTime Sequence Grabber (e.g. an iSight camera) from your Cocoa application. Update. I’ve uploaded a new version of the SequenceGrabber source code that should compile cleanly on any Mac OS X 10.3 … Continue reading

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