I’ve moved all the SequenceGrabber utility code into its own framework: ToxicMedia.framework, the code is available from trunk/Frameworks/ToxicMedia. All my projects that use CoreImage, CoreVideo or QTKit now depend on this framework. Now I don’t need to update 4 or 5 projects every time something changes.
I’ve also branched all the test projects and the framework. You can find the branch here: branches/SequenceGrabber Stable. This branch is intended to be relatively stable, I’ll make sure the code can always build and run. If you don’t feel like dealing with the churn in the trunk then this branch is for you.
Add New Comment
Viewing 4 Comments
Thanks. Your comment is awaiting approval by a moderator.
Do you already have an account? Log in and claim this comment.
Do you already have an account? Log in and claim this comment.
2005-11-19 15:07:54.169 Interface Builder[13134] no nib file name, releasing
Is the pallette expected to be somewhere in particular? Or am I just doing something stupid?
Thanks!
Do you already have an account? Log in and claim this comment.
I broke the palette. I found the breakage yesterday and its fixed in the trunk. I am updating the stable branch now.
Do you already have an account? Log in and claim this comment.
Congratulations for this site and digging into the sequence grabber... I just checked out your ToxicMedia Framework from the Stable Branch, but my XCode 2.2 won't build it, telling me "Tool:0: Info.plist file at /Users/pierlo/Documents/sources/Cocoa/toxic_public/branches/SequenceGrabber Stable/Frameworks/ToxicMedia/ToxicMedia Palette-Info.plist missing; build setting may be incorrect" Am I missing a file ? Sorry if this is obvious, I'm completely new to subversion...
Do you already have an account? Log in and claim this comment.
Add New Comment